Jump to content
Sign in to follow this  
Damit

Battlefield 3

Recommended Posts

Message in battlelog

Tomorrow we are performing some maintenance on all platforms including Battlelog in preparation for Karkand and upcoming updates. Therefore all services will be down between 9:00 CET and 13:00 CET.

 

so 7pm - 11pm tonight

Share this post


Link to post
Share on other sites

Ultimate noob i know, but i have been flogging MW3.. Just found TDM on BF3.... Happy little vegemite now :) Loving this game.

Share this post


Link to post
Share on other sites

So servers are down now? I cant seem to find a game with anyone in it...

Share this post


Link to post
Share on other sites

me neither, i just got booted off mid 7 killstreak! FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

Share this post


Link to post
Share on other sites

I think it was due to the update. 4GB update wow!

Share this post


Link to post
Share on other sites

So its up now? I will get on it before i head to sleep. Wake up ready to roll.

 

 

 

 

The perfect crime.

Share this post


Link to post
Share on other sites

not sure if the severs are up, Still downloading the update haha

Share this post


Link to post
Share on other sites

Where did you go for the DL? I went online with BF3 but no update came up.. Tomorrow it is lol

Share this post


Link to post
Share on other sites

go into Origin, right click BT3 and click check for updates.

 

Although mine did it straight away when i logged on

Share this post


Link to post
Share on other sites

so i went to do the update and it told me my game wasn't installed and i had to install it? So i download the 1.2gig update and it deleted the game out of my origin folder? the update f**ked my whole game. seriously, f**K PC gaming, i build this new rig just for this game and its giving me grief, i should have known better from EA they are a bunch of useless f**ks, never ending problems with Bf2 and now this, everything was perfect up untill now.

 

So now im re installing the whole f**ken game, 50%, see how this goes, bah!

Share this post


Link to post
Share on other sites

Some big things to note for the new patch................................

 

 

Bugfixes

Fixed a problem with spawn timer now showing blue border on startup and lost spawn point

Fixed a problem where player who joined queuing on End of round got spawn screen stuck on screen, but unable to do anything with it untill next round loaded

Fixed a problem where camera would change to 3rd person on killcam when killcam was turned off in server settings

Fixed stat references on several dogtags

Fixed for surveillance ribbon not counting TUGS

Fixed a missing combat area lines on the minimap for Grand Bazaar conquest small

Moved a tank spawn in US base on Caspian Border so it would not be destroyed by a falling tree

Fixed a problem where placing C4 with the russians soldier was playing US faction VO

Fixed a problem where TV guided missiles could be shot into its own helicopter and destroy it

Fixed a problem when attempting to fire lock on weapons without a target

Tweaked the chat, it should now be a bit easier to read

WHY? Because the chat was getting in the way of peoples FOV and was very annoying.

Fixed several vehicles that did not properly shoot rockets and guns towards their predictive sights

Fixed the G17 Supressed Laser not working properly

Added alternate HUD colors to help colorblinds

Added a network interpolation setting. This allows users with good bandwidth reduce latency, but might increase some stuttering. The user can find what works best for his connection by tweaking the slider.

WHY? People getting sniped AFTER they take cover and simply dying from behind the protection of walls, the usual thing.

Increased the Spawn protection radius on TDM

Fixed a problem with smoke on land vehicles, Missiles should now miss more often

Fixed a problem where users could end up with IRNV scope in any vehicle

Fixed a problem where player dies if vaulting over a ledge and into water while sprinting

WHY? If you've never died vaulting over a small rock, you haven't played BF3 long enough!

Fixed several crashes and increased general stability

Fixed a problem where the user was unable to revive two players that have the bodies one over the other

Fixed so you can assign an axis and use as a digital input. This makes it possible for the player (on pc) to assign one of the sticks on a gameped to be used for throttle/brake.

Fixed a problem with the Kill camera acting up when suiciding from parachute

Fixed air radar was showing to much. now lasertagged, heatsignature above threshold, enemy missiles and capture points are only visible on air radar

Fixed a problem where the game would enter a technical hang if the user pressed pause menu and tilde at the same time

Fixed a problem where you could get green flashes on screen

You can now reassign cycle weapons

Fixed so the weapon zooms automatically after bipod deploy is gone when using zoom toggle

Fixed a problem where the parachute would stay stuck in air if the owner was killed

 

 

Balance Tweaks

Fixed several weapons so they are properly suppressed and hide the player on the minimap when fired.

Tweaked Tactical Light so it is not as blinding over longer ranges.

WHY? Because people would use that light to basically blind the enemy and it just became, well, too effective it altered gameplay considerably.

Tweaked the IRNV scope so it is limited to usage only at close range.

WHY? Because with the IR scope it's just like the olden day high contrast hack. Players stick out like a sore thumb... so it altered gameplay mechanics.

Reduced heat masking effectiveness of Spec Ops Camo.

Fixed a bug where Ammo spec would give additional 40mm grenades instead of Frag spec.

Increased the number of additional 40mm grenades from Frag spec.

Fixed so AT mines only live for 20 seconds after a player dies to prevent infinite mines. (We want to make a different fix in the future, it’s in JIRA).

WHY? Because engys could spam hundreds of mines and simply reap kill points much later after they had respawned several times, yet their mines are still in place (guilty, guilty!)

Increased the Time to Live on sniper caliber rounds to allow extreme distance shots.

Fixed several weapon descriptions, calibers, and fire rates. The weapons themselves have not changed.

Fixed so the M9 and MP443 pistol can be equipped by the opposing faction when it is unlocked at 100 kills.

Fixed Laser Guided Missiles missing their targets if the target is moving too fast.

Reduced the effectiveness of Stealth on Air Vehicles.

Reduced the effectiveness of Beam Scanning for Jets.

Reduced the damage done to Armored Vehicles and Infantry from AA guns.

WHY? Some players got real good at killing tanks with AA (raises hand.... yeah, I took a few enemy tanks out with AA. took a while, but got there eventually).

Increased the damage RPGs and Tank shells do to AA vehicles.

Slightly decreased the accuracy for all weapons on fully automatic, burst fire is now preferable at mid to long range.

WHY? Cos fully automatic weapons aren't accurate. Thats the reality.

Increased the effective accuracy of long bursts for LMGs when using a bipod.

Slightly increased the range of the 44magnum bullets.

Increased the close range damage of 4.6x30mm and 5.7x28mm bullets.

Increased the reload time of the Mortar from 3.5sec to 4.8sec and increased the time it takes before a shell hits the ground.

WHY? Because mortar spammers (such as myself for a time) would set up shop, find a nice juicy tank or target, shoot 2 rounds, then get up and find another spot before getting mortard back. This way, the increased time makes mortar spam less effective.

Reduced the aimed accuracy bonus given by a Suppressor for the MP7, P90, PP2000, PP-19, and UMP45.

Increased the range and FOV for designating targets with the SOFLAM and vehicle Laser Designators.

Decreased the effectiveness of 12g FRAG ammo when equipped on semi-automatic and automatic shotguns.

Slightly Increased the power of Fighter Jet Cannons against all vehicle targets, especially Helicopters.

Decreased the power of Miniguns against Jets and Helicopters.

Increased the power of Stingers against Jets.

Flares reload times for Jets and Helicopter Gunners have been increased.

Tweaked the AN94 so its burst fire better conveys the real world advantage offered by this weapon.

Added Single Shot to the AN94 as an available fire mode.

Slightly increased the recoil on the M416 and removed the Burst Fire mode (this weapon incorrectly had burst fire, which was not authentic).

Tweaked the spawns for TDM on Kharg Island, Grand Bazaar, Caspian Border, Seine Crossing, Operation Firestorm, Damavand Peak and Noshahar Canals

Moved a tank spawn in US base on Caspian Border so it would not be destroyed by a falling tree

Tweaked the Gas station Capture area on Conquest on Caspian Border

WHY? Because there are a few areas, namely the rock near the road leading down to B in conquest, you can prone and nobody has a f**king clue you are there.

Tweaked the max vehicle height on Noshahar Canals

Share this post


Link to post
Share on other sites

Downloading now. Thank god they are fixing the spawn point problem. Sick of spawning in someones scope.

Share this post


Link to post
Share on other sites

Epic patch so many changes that actually work and I don't think they broke anything

 

Some of the changes I like

Chat is now top left and doesn't take up half your screen and is easier to read

They have added ping - but only for everybody else and not yourself - I would much rather see my own ping and not everyone else's which is how it is now

Mini map has been adjusted and players and vehicles stand out now and don't merge into 1 big blob

 

and my fav fixes now as I'm a big Flyboy in jets and scout chopper

Increased the range and FOV for designating targets with the SOFLAM and vehicle Laser Designators.

Fixed Laser Guided Missiles missing their targets if the target is moving too fast.

jets don't get disabled till 35% - but extinguisher now only puts you to 37% :(

I Love the buff on the Jet guns against choppers can kill in 1 pass now :D

 

I hate the Changes with stingers on jets - 2 missiles hitting will kill instantly rather than leaving you with a few % left which means no time for extinguisher so AA vehicles and choppers get an instant kill if you don't dodge the missiles

also don't like the mini gun change as i loved in the scout choppers taking out jets and other choppers with the mini guns - but at least they fixed AGM so not to bad

 

the tower falling in caspian is cool - happens when 1 team has 20 tickets left

Share this post


Link to post
Share on other sites

Anyone interested in playing im on now, add me: BEV5TA

Share this post


Link to post
Share on other sites

These are the requirements for the 10 different assignments that each unlock a new weapon in the upcoming Back to Karkand expansion for Battlefield 3:

 

FAMAS – “Best Friend Forever”

10 Revives

10 Heals

 

HK53 – “Fixing it”

10 Repairs

1 Kill with the repair tool

 

QBB-95 – “Let it rain”

20 Kills with Light Machine Guns

2 Mortar kills

 

QBU-88 – “Specops”

20 Kills with sniper

6 Laser designations

 

PP-19 – “Familiar Territory”

ARM 10 MCOM stations

10 Flag captures

2 Hours played on Strike at Karkand

 

L85A2 – “Professional Russian”

100 Assault rifle kills

20 Grenade launcher kills

Win 5 Squad Deathmatch rounds

 

QBZ-95B – “It goes Boom!”

50 Kills with AT rocket

1 Enemy vehicle destroyed using the repair tool

Win 5 Conquest rounds

 

MG36 – “Keep your head down”

100 Kills with Light MG

50 Suppression Assists

50 Ammo Resupply Assists

 

L96 – “Creeping Death”

50 Headshots

50 Spot Assists

5 Knife kills

 

MK3A1 – “Scarred Veteran”

10 Kills with the PP-19

6 Kills with the DPV Jeep

10 Kills with the BTR-90 APC

2 Hours played on Sharqi Peninsula

2 Hours played on Gulf of Oman

Share this post


Link to post
Share on other sites

Are there any patches out for PS3 yet? I skimmed over them but I might have missed it..

Share this post


Link to post
Share on other sites

any1 had any glitches with the QBU-88 on the expansion maps? the guy holds the gun above his head.. as soon as I do a normal map the gun is fine but then expansion maps it's like he's so proud of it he wants to hold it up for everyone to see!

Share this post


Link to post
Share on other sites

Are there any patches out for PS3 yet? I skimmed over them but I might have missed it..

 

There was a 700 odd Mb download I had for my bf3 before playing online on my ps3 mate...

Share this post


Link to post
Share on other sites

any idea what time it'll be available for pc today?

if anyone uses pc add me- elysiummmm

Share this post


Link to post
Share on other sites

I am finding that the patched version is more UNSTABLE then the orginal.

 

On my PC anyway.

 

Its takes longer to Quit.

I have seen more server side crashes.

More lag aswell (rubber banding)

Share this post


Link to post
Share on other sites

people on PC can add me. same as my NS name. Silvieson

 

ive been having that stupid Nvidia bug... its like i fall through the terrain and all i can see are tree's above me then i get DC... Gets rather annoying specially when you've racked up a decent amount of points

Share this post


Link to post
Share on other sites

people on PC can add me. same as my NS name. Silvieson

 

ive been having that stupid Nvidia bug... its like i fall through the terrain and all i can see are tree's above me then i get DC... Gets rather annoying specially when you've racked up a decent amount of points

added

and anyone can add me aswell - Damit_au

Share this post


Link to post
Share on other sites

looks like the update has begun!

Edited by elysium.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

×